#ifndef VECTOR3_H
#define VECTOR3_H

#include "EngineApi.h"

#include <d3d9.h>
#include <d3dx9.h>

class ENGINE_API Vector3 : public D3DXVECTOR3
{
public:
   Vector3();
   Vector3(float X, float Y, float Z);
   ~Vector3();

   //std::string ToString();
};

#endif//VECTOR3_H